Mad Brew founds the Church of the Radiant Polyhedron, where all gamers can find solace. Perhaps he has been sniffing the fumes from the Lab for too long, or maybe he might just be on to something…
Mad Brew explores the use of class systems in roleplaying game design. What are some examples of classed and classless RPGs? What are the advantages and disadvantages of using classes or going classless?
The Labs take a peek at Gestalt: The Hero Within, a campaign world for superhero roleplaying that has released two versions, one compatible with Mutants & Masterminds, the other for HERO System.
Are you a member (or will be) of the RPG Bloggers Network? Well, you might be interested in participating in the shared campaign setting that the NewbieDM has initiated. Carve out your own little corner of our world!
The Open Game Table has hit the proverbial shelves today. No doubt this is not the first time you have seen this notice… that means grab yourself a copy!
Mad Brew gives an in-depth review of Dungeons & Dragons 4th Edtion core. He highlights the changes from the last edition, what he feels works well, and what he feels doesn’t. Is it 4e bashing, or is it an even handed review?
Mad Brew is on the hunt for terrain and cardstock to build engaging locations to adventure in. Adding three dimensional dressing to the table can do a lot to enhance immersion during gameplay, but it is also time consuming and bulky.
Mad Brew discusses how the birth of his daughter, the death of an icon, and GM’s Day makes today a very special day on a personal level.
Mad Brew takes a look at the new Game System License (GSL) and System Reference Document (SRD) released today from Wizards of the Coast. Give you three guess on what he thinks of it… the first two do not count.