Mad Brew wonders how roleplaying games would look if they were viewed through the satirical lens of religion.
Mad Brew reveals his entry for the RPG Superstar 2009 contest. Beat the tar out of your enemies with the Drum of Feeble Flesh for Pathfinder.
Mad Brew utilizes some techno-necromancy and recovers the lost Echelon files from a dead flash drive. With necrotechnic glee, he unleashes Echelon’s version of Gnomes upon the unwary public.
Mad Brew defines what an RPG is by critically analyzing essential elements found in roleplaying games. Does it fit your definition of what a roleplaying game is?
Mad Brew unveils his latest project a combat tracker for D&D (3.x & 4e). While still in development, he provides a look at where he wants to take it as well as a demo to download to check out the look & feel.
Mad Brew describes the process he uses to create characters as he builds a character that will hopefully weather an Age of Worms campaign using the Pathfinder update for D&D 3.5.
Mad Brew takes a stab at defining exactly what a game is. This is the second in his Roleplaying Philosophy series. The Labs welcomes the community to weigh in on Brew’s definition of a game, does it hold dice?
The Labs takes a look at “How NOT to Design a Magic Item” chapter of The Kobold Guide to Game Design Volume II: How to Pitch, Playtest, and Publish. All those RPG Superstar contestants probably wish they had read it.
The Labs takes a look at an evolution of the Cthulhu mythos with CthulhuTech. CthulhuTech projects the mythos into the future and then injects it with a dose of anime mecha to present a unique flavor of Lovecraft’s universe.
Mad Brew lays down som goals for 2009 as well as making some interesting predictions for the RPG Industry and the Blogosphere. Do you agree, if not what do you think will happen? What would you like to see happen?